fjaex.blogg.se

The descent part 1 dual audio
The descent part 1 dual audio










the descent part 1 dual audio
  1. The descent part 1 dual audio pdf#
  2. The descent part 1 dual audio series#
  3. The descent part 1 dual audio download#

Third, we’ll be doing a general FIX-UP JOB. The goal is to get all of the factions interested in the Vault competing with each other, and then thrust the PCs into the middle of that situation, bouncing around and causing all kinds of chaos. Second, I want to eliminate the original “pick a villain” gimmick and instead restructure the campaign to feature ALL OF THE VILLAINS. In remixing Dragon Heist, I have three primary goals.įirst, I want to make it a HEIST. Running the Campaign: Creating the Characters Running the Campaign: The Manshoon Heists

the descent part 1 dual audio

Running the Campaign: A Party at Shipwrights’ House Part 6F: Faction Reports (Xanathar/Zhentarim)Īddendum: Timelines & Starting the Campaign Part 6D: Faction Reports (Gralhund/Jarlaxle) Part 5E: Outpost and Lair Revelation List Part 4B: Bregan D’Aerthe – Sea Maidens Faire These are presented in Word format for easy editing and re-arranging to your heart’s content.

  • Justin’s Running Files, a Patron-exclusive collection of the documents I actually ran the campaign from (as described above and in Part 7 of the Remix).
  • The descent part 1 dual audio pdf#

  • The Complete Collection, a PDF with all 25 parts of the Remix plus the original review, addendums, and Running the Campaign essays in one convenient file.
  • The descent part 1 dual audio download#

    Patrons of the Alexandrian can download a collected edition of the Remix. This advice also holds if you’re ever feeling overwhelmed by the minutia of the Remix: Skip to Part 7 and read “How the Remix Works” followed by “A Simple Checklist.” It’s easier than you think! If you’re looking to actually run the remix, you’ll want to have run-time notes: A description of those can be found in Part 7.

    the descent part 1 dual audio

    The descent part 1 dual audio series#

    If this is your first time visiting the remix, I recommend reading through this series to understand how and why it works. These essays were not designed for use at the table, and became even less useful as such as time went by. This is discussed in more detail in Part 7: How the Remix Works, but the originally design-oriented discussion ambitiously grew into a much more prodigious project than I’d originally intended. My goal with Dragon Heist is more narrowly focused, although it will perhaps serve as an exemplar of how I often rework published material in order to create a richer, more dynamic, and (importantly) more robust scenario.ĮDIT: In the course of writing and developing the Alexandrian Remix, the scope of the project expanded. With that being said: If you’re expecting something as expansive as my remix of Eternal Lies or as mechanically-oriented as my remix of Keep on the Shadowfell, I’m afraid you’ll be disappointed. The primary goal of this remix is, in fact, to make sure that you can bring even MORE of this material to your gaming table than the published campaign allows, and to re-structure the material in a way that will make it easy and rewarding for you to run the campaign.

    the descent part 1 dual audio

    Material that’s worth bringing to your gaming table. Unlike Hoard of the Dragon Queen, for which I received similar requests, Dragon Heist has a lot of really great material in it. Since writing that review, I’ve had several people ask - based in part, perhaps, on my previous experience remixing the Keep on the Shadowfell and Eternal Lies - if I would “fix” Dragon Heist for them. That review highlighted a number of places where, unfortunately, I felt that Dragon Heist came up a little short in terms of its design. Recently I reviewed Waterdeep: Dragon Heist, the most recent campaign supplement for Dungeons & Dragons from Wizards of the Coast.












    The descent part 1 dual audio